Earlier this month Microsoft Belgium invited me to present the ins and outs of porting a XNA game to Windows 8 using MonoGame. Little did I know the invitation was just a ploy to record my talk and post it to the internet! Whatever their true intentions, I’m delighted to be able to share my presentation with you via Channel 9:
And for those of you who are interested in diving into Windows 8 development check out:
- Move the Cheese: My Ludum Dare 24 project which I converted to run on Windows 8. The code is available under the MIT license so feel free to copy and paste into your own projects.
- XNA Project Templates: A collection of Visual Studio project templates I created to speed up creating new games. If you use these templates you’ll have a strong foundation to build from as you target new platforms using MonoGame.